Noise_Objects composition


In abstract terms, the creation – or recognition – of a Noise_Object includes the following phases:
- transmutation: selecting and cleaning the source material, from refusal matter becomes precious material
- composition: different parts are connected in order to create something else, a new object/entity
- objectification: focus on identification: when is the piece complete? Think of a painting, less is more, never add too much.
- behaviour/function: what is the object/entity doing? Entity/behaviour versus object/function
- electronification: build the necessary simple electronics
- animation: insert the electronic soul in the skeleton/object, turn on and off the light and see what happens
- urban insertion: spatialisation of the object/entity in the city and beginning of its adaptation (evolution?)